RESUME
Objective
To find a game programming job in December 2016.
Internship
Programmer
Gapp Lab
Aug. 2015 - Dec. 2015
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Developed a gamified medication reminder app on Android platform.
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Learned how to make a medication app from leading companies in this field.
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Implemented communication between the app's client and server.
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Participated in the app's design process and contributed to the actual design.
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Managed repository of the app on GitHub and merged coworkers' work after reviewing.
Test Engineer
Blizzard Entertainment
May. 2015 - Aug. 2015
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Automation for live realm accessibility tests in World of Warcraft.
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Communicated with QAs to know the detailed requirement of the project.
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Reduced time for QAs to perform live realm accessibility tests by 75%.
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Developed an addon checking basic functions in World of Warcraft using Lua.
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Deployed scheduled automation tests on test machines using Jenkins.
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Developed a web page for QAs to launch tests and view test results.
Programmer
Shuimu Qihang Technology Ltd.
Sep. 2013 - Dec. 2013
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Implemented communication between server and client of an iOS Game.
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Participated in gameplay logic development of the game.
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Investigated and solved defects in the game client.
Test Automation Engineer
Lenovo
Jul. 2013 - Aug. 2013
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Used Monkeyrunner and UIAutomator to write the automatic testing program for Android apps.
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Integrated automation tests into in-house automation framework.
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Maintained test plans for Android apps.
Skills
Programming Language:
C++, C#, Lua, Java, Python, Javascript, Python, Obj-C, Matlab
Game Engines:
Unity, Unreal, MonoGame, Phaser, Cocos2dx
Game Programming:
AI, Gameplay
Development Platforms:
Windows, Android, iOS, Linux, Browser
Languages
English
Mandarin
Education
M.S. in Entertainment Arts & Engineering
University of Utah
Aug. 2014 - Dec. 2016
Courses: Rapid Game Prototyping, Game Design, C++ in Game Programming, Paper Prototyping, Game Engineering.
Thesis: Skyreach
B.S. in Computer Science & Technology
Tsinghua University
Aug. 2010 - July. 2014
Courses: Data Structure, Object Oriented Programming, 3D Realtime Rendering, Service Oriented Architecture, Artificial Intelligence and Signal Processing.
Thesis: Research in algorithms for non-uniform B-spline surfaces subdivision with any even degree.
Publication
Wang, Y.;Jia, J.;Zhang Y.;Cai L. Control of intonation in HMM based text-to-speech systems. Journal of Tsinghua University(Science & Technology), 2013, 53(6), 781-786